Our mission is the commercial production of multi-vector expressive acoustic instruments.
With multi-vector expressive acoustic instruments we identify instruments that require continuous input energy and control by the musician on several dimensions at the same time (woodwinds, brass and bowed strings mainly).
Samplers have been for decades the cornerstones of virtual music, it’s nevertheless true that limitations of this technique are well known, in fact samplers (which in practice are complex dynamic recorders/players) perfectly reproduce the timbre of the instrument and the original expression of the performer, but unfortunately they do not allow the end users to control expression and articulations (dynamics, vibrato, portamento, and any other typical transitions of real acoustic instruments) in real-time without introducing artifacts.
Thus the purpose of our research was to find solutions to overcome these constraints through the development of new technologies that we call SWAM.
SWAM (Synchronous Waves Acoustic Modeling) is indeed a combination of different techniques. It combines concepts of Physical Modeling, Behavioral Modeling with the MultiVector (synchronous phase) Sampling technique.
We made different versions of the engine, each one more suitable for a specific family of instruments.
What is a musical instrument that cannot be controlled?
Music without expressiveness is music?
These simple questions led us to an intense research and development work that has as its final goal the production of expressive virtual instruments.
The SWAM Team